History: At some point in the war, both the Ice & Wind Alliances tend to run low on materials and weapons. They would gladly make more, but there are two problems. The Ice Alliance lacks the ability to create weapons and armor that are durable for war while the Wind lacks the minerals needed to make their own weapons and armor. In order to solve their problems, these two Alliances secretly interacted with each other and made a deal:
"If the Ice Alliance were to give a certain percentage of the minerals, the Wind Alliance must give the same percentage back to the Ice Alliance in weapons and armor."
Since then, they've been trading with each other in secret for 215 years. However, the Flame Alliance has caught on to this and taken this chance to steal their cargo from time to time, since they are a poor Alliance. Today is the day of yet another trade, and the leaders of each Alliance are getting ready to prepare.
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"Attention soldiers of the Ice Alliance; this is your Field Leader Starla.
I have received orders from the commanding officers on our upcoming mission. For those of you who may not have noticed, we have had a steady flow of trade between the Wind Alliance and ourselves... which happens to be exactly what this mission is all about. Your objective, soldiers, is to prevent any possible harm to our cargo ships and the important raw materials and resources it holds. In return, we will be receiving weapons and armor from the Wind Alliance. This mission, soldiers, is top priority. Those weapons and armor will aid us greatly in this ongoing war. You are to guard the cargo with your life, Field Leader Starla signing out."
"Greetings soldiers of the Alliance of the Wind. This is Artemis, Field Leader of Aquinyl. I have received a new directive from our Leaders; your mission will be as follows. For some time now, as should certainly have been apparent, we have been maintaining steady trade routes with the Alliance of the Ice. These trade routes shall be the centerpiece of your next mission. You will be escorting cargo ships containing weapons and armor essential to our continued relationship with the Ice. In exchange, they will be providing a shipment of raw materials and resources, which should greatly help our engineers and civilians. This mission is of the utmost importance, as regular shipments will be essential in a prolonged war. Guard that caravan with your life, soldiers. This is Field Leader Artemis, over and out."
"Ahem, hey everyone! <3 So the officers passed me the schedule for some Ice and Wind cargo ships. You know what that means? IT'S MUGGING TIME~!
In case you haven't noticed yet, this is a routine thing for them - one ship from Ice supplies the material, one from Wind supplies the weapons, never mind that they're at war because hey, we all know they're giant hypocrites anyway. I just know some of you poor innocent lambs are wondering where we come in, yes~? Obviously, we're stealing it, it'll be fun! <3 Um, maybe, no promises. Anyway, Sei and Siren will be going with you guys to back you up, isn't that sweet of them? Take what you can, avoid being seen, use force if you have to, you're all big boys and girls, I'm sure you can work it out~!
Hmm, that should be everything. Oh, except I heard it'll probably be pouring buckets, so fun times ~<3 Maybe we'll have a proper storm for a change, that'd be nice. Anyway, that's all I have to say. Godspeed!"
Mission for Ice and Wind 
You are to cooperate with each other and head to your designated cargo ships and guard the supplies while the cargo is being transferred between the two ships.
The first ship, which is in the possession of the Ice Alliance, is a large submarine called the Meta Typhoon. Normally these ships are only used for sneak attacks and sinking enemy ships since they are undetectable underwater, but in this case, it is a perfect ship to use for transporting cargo untraced.

The second ship, which is in possession of the Wind Alliance, is known as CX280 a.k.a. Heavy Metal. It is a very large, yet very heavy aerial based ship used to transport supplies to soldiers in enemy territory. They are impervious to many weapons (including missiles), which makes it the perfect ship for this mission.

Both ships are heavily locked, so we are confident that an enemy won't be able to get in while the cargo is being transferred. Even if they somehow were able to break in, we still have you soldiers as a second line of defense. Our cargo is also protected with even stronger security so we should be good to go. We do want to point out that although these ships are heavily protected to the point where we need to be a few steps ahead of everyone, it does not give you the right to slack. An enemy could get in, so keep your guard up.
The ships are traveling to a designated location on the battlefield west of the country of Zanin.

It is hidden behind some mountains, making it a perfect place to do the trade. We've been using it since the beginning.
Mission for Flame 
You are to sneak into one of the two ships and steal the enemy's cargo while they are transferring it. One ship from the Ice Alliance is carrying minerals while the other ship from the Wind Alliance is carrying weapons. Our goal is to mainly steal from both.
Judging by the size of both ships, it's possible that they're holding more than 500 crates full of minerals or weapons in each. It shouldn't be too hard to steal three or four . . . even though we need around 50 from each ship. No pressure, right? Oh and before I forget, we sent some Dusk Soldiers to our enemy's countries to spy on them. Thanks to them, we were able to gain an incredible amount of information. The security is different depending on the alliance. So please listen up as I reveal the information they acquired . . .
It appears that the enemy has been busy tightening security to make our job harder. According to the analysis, there appears to be some kind of high tech lock on the doors where the cargo is contained within both ships.

The locks cannot be broken because of the material it's made from and is heavily locked with multiple passwords. The good thing is that each password provides a hint so it shouldn't be too hard to figure out. However, if you're dumber than a sack of bricks, we suggest you break in through the air vents. If you think things couldn't get any worse, it does. The cargo has also been modified with security thanks to our enemy.
The crates from the Ice Alliance are heavily protected by an electric grid that will shock anyone if touched incorrectly. The only way to deactivate it is by somehow getting an Ice Soldier to place their hand print on the scanner. Once it has been deactivated, it is safe to move the box.

The crates from the Wind Alliance are protected by the same lock that is located on the doors of the ships. However, there are around 12 locks that need pass-codes. So you have one of 2 choices. Either crack the locks or malfunction it at its core which is the green poke ball insignia in the middle of the crate. From there, you can move the crate.

Please thank your fellow Dusk Soldiers for acquiring this much information for us. Without them, we probably wouldn't be doing this now. Oh and one more thing, be sure to take out any alliance soldiers you might encounter. We don't want the enemy to know we were here.
RULES1) All members who participate in this mission must have their character in Anon form while they are on the mission.
2) Depending on your alliance, your character must either be:
- A) Guarding the cargo from the enemy
- B) Stealing Cargo from one of the two ships3) Cameos are allowed since an encounter with your enemy is possible. If you are going to use someone's character, remember to link their app in the artist comments. Example:
[link]4) You can carry out the mission in many ways. You can draw a comic, draw single images, writing, flash, etc. Line art or sketches can be used as well, but we ask that you keep them clean. We will not accept sloppy artwork.
5) Please provide links in the artist comments if you have multiple parts or pages.
6) Once you have completed your submissions, please send them to the following folders (depending on your alliance) that are provided for you below.
Ice Mission 1:
[link]Wind Mission 1:
[link]Flame Mission 1:
[link]TIME/CLIMATE/WEATHER
Ice and Wind Alliance: The ships will reach the Rendezvous Point around 10pm. Once the ship lands, your mission will begin. It will be a warm night with a chance of heavy rain and strong winds. We advise that those of you who excel in aerial combat should stay on the ground with everyone else or risk being blown away. The mission will end around 3am.
Flame Alliance: The operation will begin 15 minutes after the ships land (10:15pm). Because of the heavy rain, the storm clouds have covered the light of the moon, making it temporarily dark enough for us to move in unnoticed. Air-based soldiers will stay behind and keep a lookout from the trees in case the enemy notices us.
Location Ref
RewardsMembers who participate will receive 2 stat points along a level 1 upgrade coupon that can be used to trade for a slot item from the military's personal catalog
[link] .
RPThe battlefield chatroom would be the likeliest choice to RP the mission in. Feel free to drop in whether you need ideas or just want to RP for fun. XD
DEADLINEThe deadline will be on July 7th at midnight EST time (US).